Subject: Re: Cutting through metal
From: [email-masked] (Justin Barrett)
To: Multiple recipients of list <[email-masked]>
Date: Wed, 20 Dec 1995 18:24:33 -0500

On 17 Dec 95, [email-masked] spoke up and said:

Dw> A clip map cuts away part of an object and prevents it from being
Dw> rendered at all....while a transparency map just makes sections of
Dw> polygons transparent, but transparent polygons can still be visible if
Dw> you have specularity turned on.  Also, transparent objects take much
Dw> longer to render than clip-mapped objects.

Plus transparency maps work on individual surfaces, while a clip map works
on the whole object.  It would be nice if you could also transparency-map
an entire object, or clip-map a particular surface...

         Justin Barrett - [email-masked] - 1:350/401
    Free Spirit Productions   -   Northland Cable   -   Peninsula College

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